It's another generic idle. But, from what I can tell, the balancing is almost correct. It has the initial parts (when you first buy something and up to the first 15 or so upgrades). However, afterwards, it just becomes a burden, where you throw million and millions of dollars into something that only generates one million per hour or so.
this is just painful to play. awful music and just boring game-play; coupled with very bland art. Gave me a bad headache. Sorry, I guess I'm just not the person who would enjoy this. 3/5.
Great job there, obviously I can tell it's a facebook game due to everything flying out of everything. For god's sake do none of these people know how to make a game? It's all about abstraction; if you look at a good game, at the surface it looks really simple; when you start playing, however, when you see the underlyings of the mechanics and how you can manipulate them, the game gets really complex in a good way where you can actually understand what's going on at a gradual rate. Instead of flinging me into a word with hideous text gouging the screen, could you please put some thought into making these games actually fun? I know that you can get away with ripping off people who don't know a good game from bad, but at least make it enjoyable.
whoo another shitty game that plays off like it's all big and bad, and from first glance you might mistaken it for being decent; but in reality we all know that it's just an awful game. We all know the devs here were not trying to make something entertaining; if they did they might have put some effort into making the game original. They literally just ripped the bare elements of other awful games, mashed it up, and then called it good. There's nothing "RPG" here besides numbers; and an RPG is not defined on levels and numbers. There's no fun to be found here; the tutorial shows it all with it's awful hideous lag coupled with the auto-path and auto-fight where I don't have to put an ounce of thought into anything.
Fair enough. Thanks for playing.