I liked it a lot. Could and should be greatly expanded upon with many more missions and additional types of power plants: gas, nuclear, hydro, biomass etc
Pleasant idle game to play. First 30 minutes requires some player input then it is pretty much hands off. Even for an idle game it's a bit slow paced and there isn't much long term playability. I unlocked everything in an afternoon and now what?
I like it. Good idle game but like others commented the play time is a bit short. That's not necessarily a bad thing though. Having a faster game to play through is a nice break from one that takes 3 months to unlock everything.
Good base. I agree with some of the other commenters that what you have already is better than half the other idle games on Kong. Keep up the good work.
Multiple levels update makes it much easier to manage when it's been left to idle for a while. There is a break in the damage for the paladins primary weapon though. It's 50% stronger then any other weapon and hits 3-4 times a second where the other higher damage weapons have recharge rates of 4-5 seconds between hits.
Enjoy the super-charged paladin! It's a decent bug to have, as far as bug goes. We're looking into it but it's a weird one! It also seems like when you press shift for purchases there's a good chance it will stay stuck for the rest of your session. NOT as great a bug.
I have 46 Billion XP to distribute to my level 200 characters. It would be lovely if a ctrl-click and shift-click to add 10 or 100 levels at a time could be implemented. As it is now I think I have somewhere close to 1000 mouse clicks needed to fully level up my characters.
Saving is still not working. Played my guy to level 20 or so and my browser crashed. Now when I reload the game the Load Game button is there but all it does is send me to the new character creation screen.
Decent concept, poor execution. Having a variety of contract types and sizes and the ability to decline ones that you can't possibly fulfill would go a long way toward making this game more fun.
I found the edge of the map and the game just stopped. I think auto-cannons might be a little over powered. I put 22 of them on my ship, put a weight on my 'S' and went and got dinner.
The movement physics started making me motion sick. It's like they stole the physics engine from a space fighting sim. If I am a person and I am walking why is there such a significant amount of inertia?
Fun in theory but there are some improvements to be made. The extreme lag was a real downer and I had to throw in the towel on level 19. It was down to one frame every 5 seconds it's not good enough of a game to wade through that mess.
This game would be interesting and fun to play if it actually worked correctly with common browsers. I solved a handful of puzzles but I am not changing programs on my computer because someone was lazy about programming. 1/5
Nice game, decent remake of the classic. One HUGE problem is that there is no in-game cursor so you have no idea where your mouse pointer is located and I constantly move the pointer out of the game box and my bat stops moving and I lose a life.
I'm changing and balancing everything. But it is giving me a hard time. I have to test a lot.