Just remove all other roles, and make 20 farmers, and 20 hunters, then you can make 10 of all the other roles, takes less than a minute to get to 2000+ food, and everything going up. Nothing else in this "game" though.
Nice classic concept, but byggy AF. On the last track, the keys stopped working (at the spiders), and some times, when you restart the game, it feels like the game is out of sync with the ball's location, and you fall in before you get to the last tile. And transitions from green to white, you can't move. Anyways ended at 100, 100, 100, 100, 100, 89, giving up now.
Annoying little scams all over... ie., when you start, you do pvp battles, it works fine, and the game will add some npc's to keep it going. Suddenly it disconnects everytime you attempt to retrieve a pvp opponent, no more fights... Lots of things are easy, until you get to where bought stuff is needed, otherwise the game stalls. At first you had a ton of energy, now it takes ~2 days to recharge...
One of the absolutely worst thing you can do with prestige, and prestige points is to show you have 6 PP and can't afford something that cost 6 PP. That's seriously substandard coding. Otherwise, I agree with the other commenters, it's a bit too slow, the prestige gains are too small. I think that with a little further tuning, this game has potential. I'd like to know how many hours of playtime is required for the scenario in the thumbnail.
Two questions: What does "Exp. Bonus" in Infinity Upgrades do? (Don't see/feel any change), and what is the number in the rightmost light box for each of the generators?
I appreciate the update, but I will not clear my cache, and screw up all my other stored data for this. You guys need to find a way to do this, just like everyone else are able to...
Biggest disappointment in this game: Save up and spend an outrageous 15 prestige points on "Autofire of your own Gun", but you still need to aim with it - in other words, it's 100% useless as you're using that same mouse in the menus and buying upgrades. I would've expected not only auto-aim, but also auto-upgrading at that cost...
After the first rebuild, all the TP, AM upgrades are ridiculously inflated, must be a multiplier you accidentally included there. They multiplied like 50-fold, and the bonus you are getting are percentages - that doesn't work...
Hi guys, I don't understand the "Retrofit Extra Time" bonus given by the mission "Old Farm Equipment"? I says I have like 6 hours of extra time - time for what?
I must be missing something here, I had to spend almost all my money on the second battle, just to get the foot soldiers and a catapult, and some trenches? The third battle I could get the archers, and nothing else. Can you only survive by choosing money instead of a useful skill?
Annoying concept of your towers disappearing mid-game. It adds an unnecessary level of stress to an otherwise already proven genre of games. Sorry, not for me.
I would actually like if a factory didn't have the entrances and exits predifed, but say a 1x2 block that needs inputs, anywhere, and will output to wherever you put the conveyor belt going out. Either that, or the option to flip them, on the X and Y axis, and not just rotate. Please?
Yes, how do I select a tower I placed next to another tower, which covers it's shooting range? When you click the game should cycle through the towers that cover that spot.
When I end the rogue or hunter on a mission, I choose a duration, and then I get 3 options, 92%, somthing else, and 2%. My intuition says to click 92%, but what the heck did I just choose? My tax rate, my chance of success, amount of something to spend?
No, just a teaser of some basic gameplay