So, let me get this straight. This pinnacle of brony autism "fan fiction" became a game, and it was not oficially licensed by Hasbro, but still the creator is earning money?
Hah hah, just submitted this FoE game project thing to Hasbro themselves. They'll gladly give you a Cease and Desist a la MLP fighting game
Pro tip: aim for Strength trait, followed by charisma. My crew build-up that allowed me getting every achievement (except the 500 items one) in one game was:
2 guys with 4-5 stars in strength and charisma (for AP, initial money and events)
1 guy with 4-5 stars in strength and intellect (for AP, searching and cataloguing)
1 guy with 4-5 stars in strength and perception (for AP and exploration)
In a limited time game, Action Points (AP) are everything, hence why your crew members should have 4-5 stars each.
This way is much better: Updated "better strategy". This works perfectly fine on all levels. Premise: You buy shops and upgrades always after the waves (except on Day0, of course). Slots: Restaurant, Market, Furniture, Electronic, Jewelry, Boutique, Pet, Toy. Strategy: Day0:Pet&news(Pet), Day1:Bout, Day2:skip, Day3:skip, Day4:Pet2, Day5:skip, Day6:Bout2, Day7:Pet3, Day8:Toy, Day9:Bout3&Bus, Day10:Jewel&news(Jewel)&music(Bout), Day11:skip, Day12:Elec&music(Elec)&news(Furn), Day13:Furn, Day14:skip, Day15:Market, Day16:music(Market)&Jewel2, Day17:Elec2, Day18:Rest, Day19:Furn2, Day20:Jewel3, Day21:skip, Day22:Market2, Day23:Furn3, Day24:Elec3, Day25:skip, Day26:Market3, Day27:Rest2&Rest3, Day28-Day30:anything. Also, if on the last day of a level, you can upgrade the toyshop in the middle of the wave if you want. Keep it alive!!! - copy
I repeat the 10th time for the stupid. This game does not use Hasbro characters. And the creator does not get money for it