Game has been released, applauded and received badges, and the devs still haven't fixed the basic audio bugs.
Quality control is at an all time high nowadays.
Make the game before you upload it. Even if you do make it better, you're just improving on an old game buried in a pile of other games rated 1.5 stars.
Why doesn't mute turn off _all_ the noise? Is the developer using some different definition of the term "mute", just like his bizarrodefinition of optimization?
Okay, I'm rocking the zombie wasteland in a rocket-powered offroad semi truck heavy enough to turn zombies into fine red paste if they somehow manage to escape the wrath of the fully automatic self-targeting doomsday gun mounted to my truck.
Why am I getting into that tiny, flimsy helicopter again..?
Yeah, I don't really see the connection between advertising the game as a casual game, and have a constant time pressure to have the mouse at all the correct places on-screen in order to earn any money.
haha ohhhh you :P