WAY to hard to slow progressing .... i like challange but if the challange is to mash buttons to level up to have a chance ... sry thats not challange thats just no fun
Graphics are good sound well not my taste controls are nice its a basic platformer but why not. I only have one major complain: You have a walljump (hang on to wall jump again) .... but the walljumpcontrols are quite odd ... if you dont jump in the direction you want to hang on and turn around midair it wont work ... sometimes you even fall when your a bit to high to hang on and a bit to low to land on the platform. I would suggest to improve wallgrabdetection or exclude walljumps from the game since you dont need this move exept for the 2nd last level. All in all a nice game 4/5 (bit short though)
Quite nice game just finished it .... here some tips: You can kind of walk on your hookshot if you shot it in the ground slightly behind you in the block below you (very usefull if they are explosive) ... to do this poperly you should slow down first by a about 45° down forward hookshot to take out the speed. Next is: dont try to break the rules.... the correct way is most likely the only i tried in most levels different alternative ways to skip some difficult parts but its about impossible (rly if you only want to beat the game try it fair). My last suggestion is dont go fast if it isnt absolutely nessesary or you will quickly loos control. I love the game 5/5
get a dos compiler start "incredible mashiens" go freeplaymode set a target use trampolins and a cat and you have the same sadistic poor game but actually incredible mashiens is a nice one with many more options ;) (1/5 nothing new and worse than other games of the same kind)
Enjoyable but a bit repetative, would be nicer if its like 15 level instead of 25...
the ending is not satisfying too.... but nerverminde nice ideas bigger fish are noticable so 4/5
It would be just a bad spaceshooter if the weapon and the shield wouldnt be linked and in opposite direction ... thats somewhat a new idea (i havent seen it) that makes it somewhat strategical which you wanna shoot and which to block .... but i dont like it as it because the challange comes from the problem that you cant move them independly... thats like beeing a turtle with a gun... thats not what i wanna play ^^
I know the concept and i have seen such a game but you had limited number of moves and had to playe all at the beginning what gives some challange. This version is much infirior becaue you press play go do something else wait for the mad scramble noone can predict to end and then finish off all the basic structures that remain the same most of the time ... if your caught in a loop stop place a tile and change the scramble .... there you go ... highscores are about impossible because this game is nice to compete in algorithms but no human mind could ever be good at it. Im a bit disapointed but not too bad so 3/5
Okay you have a score a timelimit and some music ... that makes it 2/5 ... but wait while writing im on the "start"-screen and the music is still looping forever .... thats -1 for messing with my nerves .__.
Maybe some ideas to improve: add a +3/+5 at the items so you dont have to remember it. Add arrows on the dors because the only condition on opening is on which side your standing anyway. Change the music once in a while. You shouldnt be able to get more then 100% ... i got 120% in one lvl and were rly pissed because it means have 100% isnt a perfect level result. Make it "23 steps par" or something like this. Even if you dont change it <100%=1 goldbar 100%= 3 goldbars ... 120%= still 3 goldbars .... if you better than the programmers expected give some credit by another icon. It gets somewhat repetativ but nevermind thats a conceptional problam maybe improve here and there and it becomes more enjoyable ;)
Okay for most enemys just walk into them then they stop attacking then tap the arrowkeys and mash space till you can hit em and they cant fight back works on about any enemy .... if you get low on live just run for it till your replenished and try again .... ok you could consider this glitching but wtf this game is lame anyway so why not get over it quicky ... 1/5 because it tricks you by looking nice
Its unplayable and not a game at all but you named it test so you did more to stop people from playing this thing then most ****ers do. So 5/5 for that. You named it test so if someone trys it not your fault ;)
If you impement a score and add a live system and increase the difficulty bit by bit it would be a game but like it is theres no purpose no goal no challange not even a way to just go and kill your self make a "game over" screen appear for wich you hoped for.
Oh yea and press submit to restart the game ;) rly thats self explanatory... start game press space die once loose 3 lives at once the press submit to retry and submit nothing.
Okay another "one button" game -.-, you have 3 attemts once you fail its game over, you run around the lake and wait for a chance ... why run around ? i have no idea ... why do you want to get on that island of death anyway? no idea eather.... and how on earth do you get off and find another island(?!) wich looks the same and only different crocodile pattern. And at last you run right next to the crocodiles no problem but if your near any of them after you press space thats it .... This game makes no sense ....