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May. 10, 2011
Warning: thanks to your comments we noticed late that this game version is by mistake โฆan old bugged one with black crawler fast zombies causing unproportioned high damage in charge attack. Sorry for that. We uploaded the updated fixed version of the โZitS: the saviour Act2โ on http://www.kongregate.com/games/Xplored/zombies-in-the-shadow-the-saviour-act2-v1-2 Enjoy!
Apr. 11, 2011
To "me_armor007": it would be nice to steal from ourself but I'm not yet schizophrenic... not yet :D We are the developer of the game. SPIL is the primary sponsor of it so we are the one authorized to upload it on other portals like Kong, as the author. We hope you enjoyed :)
Oct. 25, 2010
We have a new release updated and uploaded right now: 1.0.4. Stuck attackers whoud be solved as other bugs. Read the UPDATES text above. Enjoy!!!
Hi Guys. Thanks for all the comments, for the 4+/5 vote and for the frontpage! Thanks to all of you! We are finalising the updated debugged release. Most minor issues have just been fixed, but we urgently need to be contacted by players who faced one of the following 2 bugs (happening to some specific computer/system configurations to identify 'cause it never happens to all our 15 computers): - Power skill freezing the game - Gladiators stuck in front of the enemy not allowing the combat to proceed. To support us and see the new debugged release published on Kong very soon, you just have to sign up for free on www.apokalyx.com and to send us a PM on Kong. We'll contact the most of you today or tomorrow latest. We'll do our best to give you APokalyx perfectly working for all of you! Vote + this comment to keep it visible to others. Xplored Team
Oct. 09, 2010
I've heard twice today that our game is similar to "tru to survive"... but... to be honest that game is similar to DarkBase defence that published the first release on Feb 11th 2010. Anyway...I've been told once by a great manager that one somebody copies you...don't worry, it simply means you have done a good job :D
Mute? yes. GO to main menu and Options so to put Audio Off. THanks for giving 1/5 just for that indipendently from the game :-(
Jul. 31, 2010
This is the first flashgame we did witht the new dev.Team...2 years ago. We just uploaded it so late today, simply 'cause... We discovered it was not yet published on Kong! :-D Most of you who just played our other games know how technically better they can be. And...who has just played DarkBase 2 and DarkBase 3 (available on Kong too) would probebly like this game, not as the ultimate shooter...but as the origin of the saga that is qualitatively growing title after title.
Jul. 26, 2010
Thank you for applying for the badges! We never had them in our games, but we'll ask Kong amanagement how to implment them in case they like we do!
Jul. 24, 2010
We just uploaded this game last year. We like fans of our titles but not who states his name as developer, when WE worked and wet for months to produce it. Please delete it ASAP. Thanks to everybody here who just reported the abuse. Xplored Team
Jul. 12, 2010
A sequel just uploaded for all of you! http://www.kongregate.com/games/Xplored/zombies-in-the-shadow-20-to-die
May. 15, 2010
To Abyssoft: It's true that level of mage village is by far the most difficult challenge. Anyway if you use well your spell you should be able to pass it. Regarding the stats upgrade: we strongly suggest to increase Agility. After some points well spent there your speed of movements really gives you more chance to dodge enemy attack and to reach them faster in melee :-D
Apr. 11, 2010
Valaki and all the others asking multiplayer... that is our next step, just now under development. Support us now and we'll have more chance and tools to produce multiplayer games :D
Thanks Oudric!
Kohtar: WASD is the suggested control but arrow keys ALWAYS work on our top-down games.
Apr. 10, 2010
I just added to the UPDATES text above my comments/replies to the main requests below.
Regarding flamed zombies not creating light: with that effect included... we would have not so much more to add in a sequel title :D Seriously...we agree it could add even more atmosphere... so we'll add it for sure to Zombies in the Shadow 2!
Troscufka there are 15 different kind of zombies (and 5 big bosses). But they come in waves...so they are tons in this sense ;)
Some of you ask for the autoreload and someone just replied what I confirm as the game developer: we properly decided to force you to press "R" to reload (when yo uwant, not only when you run out of ammo). This is in fact, in our opinion, a more realistic experience of a thriller shooter :D
Alblaka the 5th Boss is the ultimate zombie creature, with all enhancement of the former 4 bosses, so he is almost invulnerable but when attacking (in those moments the life bar becomes red). And...he has also all attack forms of former bosses, so you probably not see it but he was hitting you with ranged poisonous attack eating your life bar. That was all by purpose, not a bug. Try to kill him and you'll face the last video and corridor with the biggest gun!
If it's too easy...well, play it HARD. If you are good topdown shooter player you'll probably finish it anyway, but the challenge will be for sure more interesting ;)
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