So. An alien comes to earth, protects some people, but dies. The message of the game is humans destroy things. but, so do beavers. So do squirrels. It's just there's a high population of humans who need lots of resources. People seem to think humans are the only ones who ''destroy'' things. You can't build a house without destroying something to get the resources, neither can beavers to build a dam. My point is it's not humans people should be complaining about, but the population.
These badges are way to easy. Hard should be a medium, medium and easy badges are easy anyway....
Though I was hoping this game would have an impossible badge too.
Hurray, I escaped! And now that I look at these comments I see there's a useful glitch, wish I knew about it before I actually earned the badge.
5/5 anyway, only complaint is more enemy types would have been nice.
It's a game for hippies. The whole message of it is ''Stop war, it's bad!'' Oh, and it's boring.
Why the hell is it an 'action' game.
If I wanted a story about ending war, I would read a book.
Which I wouldn't.
Well, the story wasn't exactly 'touching' or 'emotional' for me, which was a downside when it had no music in the final levels, and the final boss wasn't hard or ''thrilling''. Overall 4/5 from me, I dislike it when story interferes with gameplay in a bad way. Would be great with a survival mode or something.