strength=50; water’s pushing power;
spread=10;rate that water expands at;
size=10;size of stream;
delay=2
~~~~~~;
r=r+1;
water(getXMouse(), getYMouse(), (getXMouse()-getBuddyX())/-15, (getYMouse()-getBuddyY())/-15-10, strength, spread, size, false));
if(t%4==2, create("fireball", getBuddyX(), getBuddyY(), 0, 0));
if(t%4==2, assign(t, t+1));
if(r%delay==0, assign(t, t+1));
Best way to earn money without cheats in my opinion ;). By the scripting engine and put this in and check run every frame.