You know like in RPGs. You'd have a text box with an avatar of the character speaking on the left side and text on the right side. Ultimately I plan to have you click your mouse to advance the text and certain dialogue choices might popup to allow you to interact with Catherine. That kinda stuff. <3 Taiga
Playing an Idle game is semi-enjoyable to me. Having a good experience while doing it is priceless. I can see Catherine setting this one apart from others. Keep up the good work, I can't wait to see what you have in store for her!!
I really enjoy the game and I am slightly excited to be able to actually talk to Catherine! She's so adorable. I have an Idea for her: Make a few Idle animations for the Economy/Upgrades screens (seeing as how they have the same view) where Catherine is in different places and in different moods. If you could do that and add in a randomizer for said moods that change every 30mins/1hour, I feel that would be really unique. (P.S This is my first ever game critique/comment; I have been on this site for about 3 years.)
I can't wait to be able to break away from programming and write more Catherine stuff. A mood change every 30 mins / 1 hour? Hmm... I'll try something like that out when I get around to making stuff for her and see if it feels 'good' or not. Your comment made me significantly happier. I'm glad your first ever comment in 3 years was this <3 Taiga
You know like in RPGs. You'd have a text box with an avatar of the character speaking on the left side and text on the right side. Ultimately I plan to have you click your mouse to advance the text and certain dialogue choices might popup to allow you to interact with Catherine. That kinda stuff. <3 Taiga