May. 14, 2019
I loved the gameplay in this. The box puzzles were tricky enough that I had to think about them which felt great when I finally came up with a solution. I would go crazy for a 100+ floor version of this with more metroid style upgrades that reward you for revisiting old areas with new tools and remembering where things were. It feels bad getting only depressing endings unless you replay the *ENTIRE GAME* again deathless just to get a tiny blurb on a screen essentially "you escaped gg". Not sure how the dev thought this would go over with players but it leaves a bad taste.
May. 14, 2019
I loved the gameplay in this. The box puzzles were tricky enough that I had to think about them which felt great when I finally came up with a solution. I would go crazy for a 100+ floor version of this with more metroid style upgrades that reward you for revisiting old areas with new tools and remembering where things were. It feels bad getting only depressing endings unless you replay the *ENTIRE GAME* again deathless just to get a tiny blurb on a screen essentially "you escaped gg". Not sure how the dev thought this would go over with players but it leaves a bad taste.