Occasional bugs:
1. An enemy gets to zero life, does not die, still attacks but takes no damage. Will finally die when all other enemies are dead.
2. Barbarian occasionally has -4 mana after using fear skill (regardless of how much starting mana was)
3. Treasure chest hangs, all required keys found and used, turns remaining on board, just refuses to open. The rest of the game still responds, unable to click on board, have to use "run away" icon on top right to exit mission, no credit for opening chest.
Hey there! It is not currently possible to link a kongregate account, but you'll be able to as soon as patch 1.1.31 goes live on mobile, which should be any day now! Once it's ready, you'll find details about how to set everything up at: http://www.dillohills.com/accountLinking/ [-fex]
Last couple of levels that I have played (first undersea level) the game doesn't credit my blops picked up during the level. i.e. 2,174 before playing, total in level = 3700 ish, done with level, back to 2,174.
The game was interesting enough to come back, sad to see the bugs have killed it... hopefully it will get fixed. I had issues when it worked in that it was really slow in responding to mouse clicks, and the text resolution would change from page to page, like it wasn't fully loading.
Ok that's twice now that I have Killed the Preacher, and not gotten credit for doing it. The missions are stuck and have no way to advance it.
Better tweaks on the energy system, can play longer before hitting the energy cap. Making the energy tent also coin-buy able was a nice move. Thank you.
The heal button often gets in the way of my point and click to attack, often using up my heal packs or bringing up the buy more dialogue when I am trying to change targets that are near me. Maybe shift the heal button to the sides of the HUD, Not over the immediate game-play area?
Hey YYYGuy, sorry you encountered this bug! We received a few reports, and have finally isolated the problem. The fix should be going out tomorrow.
Glad you're digging the ration tweaks, and that you noticed the ration tents are now coin based!
As for your comments surrounding the heal buttons, they were originally on the bottom, directly over each avatar and merc icon. But we got complaints from people because they found it difficult to have to shift their mouse out of the action, and in more difficult levels also found characters dying quicker than they could heal due to having to drag their mouse elsewhere - this is why we changed it, but some refinements might be in order!
Thanks for continuing to play, and sharing your thoughts! Keep 'em coming!
The preacher and I killed each other with out last swing. The game shows that I have completed the first round of the preacher and gave me battle points. I had to use a revive to get past the point screen. Now the game doesn't give me credit for completing the mission. I am out of ammo, health packs and rations. Having to wait 12-hours for items to be produced or 1.5 hours for energy refill - meh. I've had enough of games that make you wait/pay to play. Put together a good enough game to get me hooked and invested, then I would consider purchasing something. Making me pay off the bat, when there are so many other good free games on Kong - sorry.
Hey YYYGuy, we've been working to fix the stage bugs - they should be good to go! We're still in beta so there are certainly a few things here and there that we need to iron out.
As for the rations - we've increased the starting ration amount, made ration resource tents purchasable via coin instead of premium currency, and are working on better tuning the game as a whole. Thank you for your comments =)
Wow! The graphics, music, sound... I didn't think flash was capable of performing at this level! You just ruined all other games on this site for me! Thx! (no, really, thank you for the experience) I am anxious to see what you do next!
Ok, played all the way through, most annoying aspect: character freezes in one direction during combat (can only walk left, right just stops him) and get gang ***** by monsters. The zombie snot quest is broken, it gives it to me but does not track how many I have killed, and the kill the emporer quest also does not complete, he's dead, I killed him and went through the ending (not) stairs, three different times. No way to finish the game? A few typos (mentioned in other comments), and apparently all paths are just the same, except one gives you a crystal that's not worth very much (at this point in the game).
You've got a few bugs to work out before this becomes a better game.
Not bad. I wish there was more to it. I don't think the limited space was that big of an issue. By the end of the game I had more money than I knew what to with. Just enough grinding to get through, but not enough to get boring. I only wish your first pet had some special something if you get it to a high enough level. Items blocking the view just added a layer of challenge (mostly in keeping your pet alive!).
I didn't read your description before playing and was instantly reminded of Shadow of the Colossus after the first leap... good job! I loved that game (I still have it).
You got the feel, and the story line - equally bleak. Too bad I don't own a PS3.
Hey there! It is not currently possible to link a kongregate account, but you'll be able to as soon as patch 1.1.31 goes live on mobile, which should be any day now! Once it's ready, you'll find details about how to set everything up at: http://www.dillohills.com/accountLinking/ [-fex]