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Game comments and reviews
Oct. 08, 2016
Wooow... xD I knew it. Sitting there for more than 2 hours in order to working out the best result functions will me bring 10 seconds to play. (After receiving tons of recours through only a few mouse clicks I was able to repair that robot all at once.) Niiiice game. But way too short! Keep it up! (Sorry for bad English.)
Oct. 06, 2016
Wow. Nice and cute idea from that male cat to bring her kittie the stars. Well, this task seems as impossible as if he would fly into space and get some real stars. [Stuck at level 11] Most of your success is based on luck as you have to deal with micrometers. It is quite hard to to even get the upper exploding ball down. But then it should land exactly in the middle of the two other ones in order to give the same impact to both. No way it will land there. But... ones you are lucky getting it there and detonating it, the two other balls don't stay in the corners where they fly into ( below the two stars) no, they come back and meet again at the center. bravo ._. (Sorry for bad English.)
Aug. 18, 2016
Na groรartig. Ich habe die Tage ein Paket mit 10 Hinweisen gekauft, und wei Level abgeschlossen. Heute komme ich wieder, und muss erneut kaufen. Was ist das denn??
Aug. 14, 2016
Wow, another theme in the Idle Clicker series. I like! One thing: I think you aren't able to drag or zoom the "desktop" here as you can in Alchemy. So my window is almost full, and I rather can't add any other items.
Jul. 29, 2016
It's so annoyng when you are level 7 (!!!) and try to hunt down a fish that is obviously smaller than you, but you fail because the biting ability doesn't work properly, and then it kills you instead. But hey! Nevertheless a very relaxing game. 5/5 in hope that it will be further developed in the future.
Jul. 28, 2016
Cool game, and groovy music. 5/5 We need more from this kind of games.
I am afraid those graphics cause heart attacks for me. Can't play this. That's bad because I would like to know what will happen.
Drop the beat. ^_^
Jul. 20, 2016
Man, that's some difficult stuff!
Jul. 19, 2016
Cute indeed. :3
Jul. 17, 2016
After days of coming back I am really amused and excited about the heavy improvement of the game!
Jul. 16, 2016
creepy...
Jul. 15, 2016
A cool "start"! Many nice features. But: The game is too short. There should be more levels. :)
Jul. 13, 2016
Aaaand a managing system with that you can decide how much to sell from a certain kind of product and how much you want to safe for further crafting. (Sorry for almost spaming, got lots of ideas. :) )
Developer Reply
Don't worry, the ideas are great. It's more a matter of prioritization, but they are on the list now :)
Furthermore: Some kind of clip that sticks boxes together or at least hinders them from overlapping. Either with that method or with different kinds of group selection tools you should be able to move groups of boxes so they won't lose their formation.
Jul. 12, 2016
I don't know if it has been mentioned already, but here are my suggestions in order to make the game even better (it IS nice already ;) ) : 1) Would be great if you was able to sell some upgrades. At some point when you have bought too many upgrades for a potion by accident, you aren't able to fit the requirements because the ingredients' prices become to high. Result is, that the numbers produced are lower than the numbers needed. Then the producion ceue is stuck, and your income is cut off. 2) Buy (and of course sell ;) ) 1, 10, 25, 100, max upgrades at once. At some point it becomes annoying to buy 100 upgrades manually. Sorry for my bad English.
As anonymouse17 already mentioned, you're able to buy multiple units by holding down shift and/or control.
Jul. 11, 2016
<3
Jun. 08, 2016
NO gold, no chance in the arena, but also NO oppurtunity to gain anything. Great. Just great. :/
The game doesn't seem to work anymore! :/
Jun. 01, 2016
Wow. I've sent those trees to hell by kicking them. Now... I've won. But why and what did I exactly win? :D
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