It is impossible to mute this game until after evolving the Warlord for the second time, because the tutorial locks you out of the options menu. BAD!! This means anyone who's listening to music or a podcast isn't going to stick around long enough to see the cool game here.
Nothing says "tactical, deep, engaging card game" like an incredibly oversexualized anonymous woman as the first thing you see.
Seriously, big turn off.
Can't get the newbie pack, site says the codes ran out. Cool game, it's a nice step up from PvZ, but it's cheesy for the first two plants to be copies of PvZ's first plants. Pea(nut) Shooter and Walnut look too close to the PvZ versions, and makes this game feel cheap.
I have all the pieces, the two rooms I can get to still both show 0 pieces, but I have a whole bunch of half songs in my book. Why can't I get the badge? Why can't I clear my progress and try again?
Not a bad game, but it's way to dark in the menus. I can barely see the giant cursor. There are times for thematics, and there are times for usability. Menus are definitely the latter.
This is one of those flash games that really could've just been a picture. One (completely innaccutate) joke laid on top of crappy gameplay and buggy physics, 0/5
Very enjoyable, I only DDOSed one puzzle, because I couldn't work out the timing at 2am :p
Thanks for hitting that sweet spot of challenging but not gimmicky!
I'm sorry this is bringing some negativity. I promise the next version will have different intro animations ;)