Initial impressions of the game were as many others have mentioned, appeared to be a ripoff of IOU. But after having messed with it for a few hours now I find i'm enjoying it quite a bit more than i'd ever really liked IOU, certainly looking forward to what comes next with this.
Thank you for the review i will be working to make the final game asap with the server and everything and will try to balance that "solo" game with some IA team that you can hire and i'm already working on new feature such as conquest, more azur tower like and a crafting and item loot sysem
Disappointed with the large random factor, any hope of progress is usually determined more by luck than a decent loadout. At best you can only hope to minimize the luck required. Also kind of disappointed that there is no element in the game that provides any source of long-term playability, with a few hours at most you should be able to unlock all tiers and achievements. After that you're left with little but competing for high scores.
Thank you for the review i will be working to make the final game asap with the server and everything and will try to balance that "solo" game with some IA team that you can hire and i'm already working on new feature such as conquest, more azur tower like and a crafting and item loot sysem