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Yanderekko's Comments

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JumpingLine

Play JumpingLine

Jan. 16, 2013

Rating: 1

I liked this game for the most part, but there was a few issues that just hurts it quite a lot. First of all, the hitboxes on the spikes were pretty terrible. around 80% of my deaths were due to getting impaled on a spike that clearly wasn't touching me. Some kind of progress bar or level numbering would also be nice since it's hard to feel any sense of accomplishment when the game just goes on and on and on without pause. Finally, it started dragging a bit by the end, and by the time you brought out the giant spikes (which were functionally identical to regular spikes given the design of that part of the game, since missing a jump there would have been instant death regardless of the size of the spikes) it just got dull. Overall, good concept and nice aesthetics, but you flubbed the execution a bit.

Indestruct2Tank

Play Indestruct2Tank

Jun. 16, 2012

Rating: 22

The classic and enhanced modes are sort of fun, even if they are pretty luck-reliant... But the story mode is terrible. Sometimes you get circumstances where it is impossible to win, and sometimes you get ones were the only way to lose would be to actively work at not winning. And don't even get me started on the final boss. Seriously. At least most games have the common decency not to make the final boss a LUCK BASED CHALLENGE! What exactly are you supposed to do if the boss does nothing but shoot lasers at you until your fuel is almost out, or fills the air with so many missiles it's impossible to get down far enough to hurt the boss? I'm giving the game 2/5, just for the little fun to be had in classic and enhanced mode, but really, if your excuse of a story mode is as terrible as this, just leave it out of the game entirely.

Johnny Upgrade

Play Johnny Upgrade

May. 12, 2012

Rating: -1

The money multiplier is a tad overpowered compared to other abilities. Otherwise a fun (if short) and balanced game.

Utopian Mining

Play Utopian Mining

May. 10, 2012

Rating: 4

Nice game, but it was way too short. More depth, missions and upgrades would make for a more lasting experience. Perhaps some aesthetic buyables as well? Stuff that has no effect other than making the town and/or robot look nicer. Oh, and more residents would be nice as well. Even with everything done, the town was just tiny... Oh, and there's some kind of bug that lets you purchase the diamond chassis multiple times. Not a big thing, but you might want to look into it.

DuckLife 4

Play DuckLife 4

Mar. 04, 2012

Rating: 6

The training games were horribly balanced in terms of difficulty to reward. Several of the games suffered from rather lacklustre design, with some being more dependent on luck than actual skill. There were several obvious bugs (poor ladder recognition in the first climbing game, jumping skill going over 150, several points in the volcano races were the duck would just stop and stare for a moment etc.). The gameplay change in the last level was rather jarring, and was far too easy to justify its own existence. All in all, this felt more like an early beta than an actual finished game. Very disappointing from an established series like Ducklife.

Red

Play Red

Jul. 16, 2011

Rating: -1

This game would have been a lot easier without the turret powerup messing everything up. It has a tendency to shoot the asteroids back at you after you've dealt with them.

Legend of Kalevala

Play Legend of Kalevala

Jul. 13, 2011

Rating: 0

I seem to be getting random bouts of input lag, causing me to, for instance, keep going in the same direction for a while after I let go of the direction key. Obviously, this makes some of the more precision-heavy segments almost impossible. If you fixed that problem, this would be a great game.

Edmus

Play Edmus

May. 22, 2011

Rating: 5

Fun game, but that was seriously the easiest medium badge ever. I got it before I had even gotten the easy badge. Took me like, three runs.

Elephant Quest

Play Elephant Quest

Apr. 15, 2011

Rating: 0

It's a bit of a pity that you can't max every skill. Unlocking the wqhole chart only to end up with three unmaxed skills and 20 extra INT I have no use for was a bit of a let down. Other than that, great game.

Trollface Launch

Play Trollface Launch

Apr. 03, 2011

Rating: 4

Step 1: Make super-upgrade. Step 2: Raise price to 5000$ more than the player can afford. Repeat 2 for infinite money and gameplay. U MAD?

Another Cave Runner

Play Another Cave Runner

Mar. 22, 2011

Rating: 6

Story mode was fun, but a little short. Basic mode, on the other hand... I was hoping you'd do it like most runner games with levelling, and let you use your upgrades in free play mode, but... Yeah. Sorry, but basic mode is pretty much completely unfun.

Reactance

Play Reactance

Mar. 12, 2011

Rating: 2

Just beating the last boss is a lot harder than beating all the other levels without taking damage...

Notebook Wars 2

Play Notebook Wars 2

Mar. 07, 2011

Rating: 1

The in-game badges are a bit imbalanced. When I got my last non-kill badge, I still hadn't gotten the 2500 kills badge, so the 5000 kills one is a bit out there.

Adam and Eve

Play Adam and Eve

Feb. 07, 2011

Rating: 4

Nice game. Pleasant atmosphere, funny (if a bit simple) puzzles, and the callbacks to earlier puzzles near the end of the game where a nice touch.

Collapse It

Play Collapse It

Feb. 05, 2011

Rating: 0

Decent game, but too easy/short. I finished all the levels with trophy ratings way before 30 minutes had passed, so I had to sit and wait to get the last achievement.

Icy Gifts

Play Icy Gifts

Feb. 02, 2011

Rating: 1

Fun, cute and not too time consuming. A bit on the easy side, but it works. 5/5

Soul Redeemer

Play Soul Redeemer

Jan. 25, 2011

Rating: 0

The "continue" button on the after-level screen doesn't work for me for some reason...

Man in Gap

Play Man in Gap

Jan. 12, 2011

Rating: 0

Very efficient. Fun, uncomplicated, short. Excellent game for killing five minutes with when you're waiting for something.

Champions of chaos

Play Champions of chaos

Jan. 05, 2011

Rating: 4

The game has some serious bugs. Why even bother making a mana strike ability if the enemy can just keep casting spells without any mana?

You Find Yourself In A Room

Play You Find Yourself In A Room

Dec. 22, 2010

Rating: 0

People really should start logic-bomb proofing their evil AIs...

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