Right click is your friend. Especially for track pad users. Freezes the screen so you can click on what you want. Can also ignore the line on level 15 if you just right click to by-pass.
Welp... Trapped myself in the game. Can't progress because I had Walkthrough cheat on when Bavelock was under lockdown. Now I can't get back in to progress through the story :/
I don't mind the lag too much (just refresh the page), but when some of the kitties decide to not move up/down with the leader and trigger the enemies that the leader can't even fight, it gets kind of annoying. Worst part is that the bad kitties don't even bother picking up the fishies on their floor :/
Black AI Tips:
General: their numbers aren't displayed but you can guess around how many there are by the display, focus all units into 1-2 groups, ignore other AIs when Black AI appears, use Warp Gates to make chasing Black AI easier
Lvl 33: Focus all on Warp Gate, capture Orange Space Station, recapture any planets captured by Orange AI, send all to Warp Gate -> other Space Station
Lvl 34: Focus all units on one half (capture 1 planet on that half -> turret -> capture rest of the planets), form one main group to take out Black AI when it appears, then set percentage to 80-90% when it's on the run
Lvl 35: Focus all units on Warp Gate, warp to Turret, capture remaining Orange planets; 2 groups - main group and send all planet spawns to Warp Gate for when necessary
Lvl 36: Focus all units on Warp Gate, use Warp Gates to capture all Space Stations, when 300+ units, send all units from Stations to respective Warp Gates, warp all units to Triple Halo to win
Great game! Here are some tips for those having trouble on Hard:
1. You always get a head start
2. Early 1v1: play defensively when even to waste AI units, then attack; constantly send units from all planets to disputed planet
3. Priorities: Planets (if starting with 0-2 and are close by) > Warp gate > Space station turret > Turret
4. Focus all units into 1-2 groups to focus on capturing and follow largest group of AI units to waste the AI
5. 1v1v1: avoid confrontation early on; focus on stronger AI
6. 1v1v1v1: treat it like a tournament bracket (try to single one AI out; win your pairing earlier for adv)
7. Triple halos on lvls 32 and 36 = auto win
I played this game when it was first published without much lag, but whenever I play it now, the flash game freezes every few seconds, which becomes really annoying
This game isn't too difficult, and has a nice semi-FPS feel to it. Players should focus on headshots to one-shot any non-helmet zombie while at the same time netting 2x time points per kill. As soon as players find their first non-bow weapon and survivor, they should set one survivor as Assistant and just switch between the two non-bow weapons whenever one needs to be reloaded. Players who aren't that good at shooting should focus survivors in Melee so zombies who pass won’t be likely to hurt the house. As for the Search Party, pay attention to %undetected and %survival. I'm pretty sure %survival caps at 80% so try to balance those two in the Search Party. Regardless of %loot, the search party will eventually find all the weapons although %loot will help find them earlier in the game. The Remington hunting rifle and AUG Steyr assault rifle have scopes on them, which might help with headshots (really easy to get headshots even when not paying attention to the scope).
This game is too easy...
1. Choose the mage class and focus all items on Health and Range.
2. Sit in one corner of the map and spam the ranged attack across the map.
3. Command a Medic to defend you (unless it's Capture Point).
4. If the mode is Team Survival, just command all teammates to defend you in a corner while you spam ranged attacks across the map.
5. Watch your K/D become godly.
You can also farm experience on Capture the Flag mode by having all teammates be medics and defend you while you just shoot across the map if you ever get stuck and need to unlock better items.
Refresh the page if it starts getting laggy. It's a memory leak problem common to all Flash games.