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Game comments and reviews
Mar. 31, 2012
Nice game Nerdook. think i've played most of yours now - and more importantly enjoyed all of them. This one felt a little bit too easy with a pretty obvious strategy set allowing perfect wins on all levels first time. Should probably downgrade boosters a little imo. Makes it much too easy.
Oct. 20, 2011
@bjhamer sort of. total armies received = 5+area bonuses (for self, dont think it counts it if its jointly owned between a team)+cards played. Theres no benefit for part owning an area, an no benefit based on total number of territories (besides tactical and area based bonuses
Oct. 27, 2010
Very good TD - innovative, storyline!, and intricate while being pretty intuitive. thanks for the game
Oct. 17, 2010
Kooster - re. beam tower failure - its when a ghost passes over the top of it and it trys to shoot it. It'll fail, and then never shoot again. i got one to work again at some point by doing something with a fire rate boost next to it, but not managed to replicate it yet.
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