Could use pause feature and level quit feature. A little repetitive in the shooting patterns. I would like to see less bullets in more interesting ways.
Its got decent atmosphere but suffers from too many hotspots that require multiple clicks.
You may dismiss important items and get stuck fairly quick. The clamp puzzle was rather odd. You need to crimp what looks like piping but the description is that it is in fact a hose?
It's a little hard to figure out at first but it does at good job at mixing up the challenges. You can keep going or try to earn top score. I'd say it's pretty successful.
It gets tricky with allowing you to go in the final boss fight unprepared. I also had trouble figuring out where to shoot. It reminds me of old games where the user did not get as much help with spotting boss weaknesses etc.