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Game comments and reviews
Apr. 16, 2020
Looks like there's a bug with some of the bonuses at level 13 - they say it requires 1 trillion stone/crystal/leaf, but that's the level they require 10 trillion.
Developer Reply
Yeah I don't know why it happens at all I really want to fix it
Mar. 24, 2020
How far do you have to go to reach the prestige mechanic for the first time? I'm stuck at tier 4, and every time I've tried to get into tier 5 my colony has started dying before I could even get it close to bringing in as much food and water as I'm using.
Mar. 18, 2020
What is this, a game for ants? Seriously though, it looks like it is zoomed out, which makes the text really hard to read.
Jan. 24, 2020
The "Attune (Elements)" skill is broken - it put my elemental skills at "Lvl: /NaN". Attempting to train one of the skills put the progress at "NaN/".
Jan. 11, 2020
@Miguelinileugim "Blessed" is, if anything, underpowered. When you rely on it, you're going to take a round or two to advance an extra floor. If you max damage and experience and minimize health, you'll prestige quickly and advance many more floors each time.
Jun. 26, 2019
Two bugs around having the old man help you make sushi: 1. you don't automatically stop when you run out of ingredients, 2. you're able to click "leave" during it. If you do click leave, thanks to #1 you're stuck and have to refresh the page.
Aug. 01, 2018
How did I "gain" -32.11% of a level in NGU EXP?
Jan. 29, 2018
It's annoying how frequently attacks miss, not because it makes the battle more difficult but because it makes battles that already feel too slow take longer.
The accuracy is at 95% for all characters. Some monsters especially bats have evasion.
Sep. 17, 2017
Why does the knight get the extra experience when the mage kills enemies with the attack-all thunderstorm?
Feb. 28, 2016
Why's there a single black pixel in the middle of the bottom of the game screen?
Jan. 29, 2015
Minor bug - shift-clicking appears to only work with left shift and not right shift.
Jan. 05, 2015
If you export your game right before a boss, you can keep re-importing it to guarantee that the boss will drop infinity tokens (and gems for level 105+). Once you've gotten a couple hundred tokens it's not that useful though - it's a lot easier to not worry about it and just go infinite.
Hrm, hadn't thought of that ... sounds like a lot of effort to cheat the game a little bit though so I think we can leave as-is!
Dec. 09, 2014
For the past hour or so I've consistently been getting disconnected any time I claim more territory, or just now when a building finished and caused me to get a level. The territories stay mine, but I don't get the money for winning the level.
Oct. 10, 2014
I like the new creation feature of selecting air, then having it create light when you run and and then switch back automatically. However, I think it doesn't work for multiple levels. For example, if I'm creating plants and run out of soil and stone, it won't go back to making plants.
Jan. 10, 2010
It has the potential to be an interesting game, but the shop is currently pretty broken - no new units are unlocked unless I start a new game, and then I can buy them in the shop from the very start. However I can't buy anything I bought in the previous game.
Dec. 18, 2009
I enjoyed it, but it's too short. A level editor would be nice too. For those people who are saying you can't beat level 3, read the instructions - the point of each level isn't to knock down all the blocks, it is to get enough points. Knocking down red bricks loses points.
Dec. 04, 2009
It's taking way too long to load for me.
Oct. 31, 2009
In the castle you can jump from the upper platform that you reach by the ladder, jump all the way to the left, and fall off the side of the map, then continue to fall forever.
Oct. 24, 2009
A feature to start where you left off would be nice
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