And PVP should not be about lv or how long you pvp it should have ELO like ranking to match ppl with similar strength of play. ELO will mash together deckbuilding skills, cash spend on boosts and level to count only whats important - win%.
I really hate the design to make players lives as miserable as possible so they eventually get to grind their way to actually playing the game. Early game is no deckbuilding, PvP that you just lose to sb with better cards and no way of having fun. When i got bonus cards and skill points it got way easier and doesn't scale at all... The curve should make you get sth okish really quickly nad then grind for the best stuff, not get tons of crappy cards that are completely useless so you cant even grind in a fun way...
I find it better than mamy commercial RPGs with huge budget. The gameplay part could be better, but the story and definitely the storytelling part are great. I wish modern games had so well made characters and dialaogues. Music and atmosphere is also really great.
blue dors are broken - spend milion tries on them and its not fun...
light turning off was also stupid anr iritating rather than fun
ending sucks
other than that good game - especially atmosphere and music, physics after some getting used to ware quite pleasnat too
Less crapy version please.
Framerete on double core laptop drops...
i know its not the bes hardware but its a simple bullet hell game...
version on Armor Games' site works well, upload it here please
i like badges
just dont die untill you build flame, upgrade cooldown to max, upgrade range, place some slow and click next till the end of game...
broken, upgrades are completely imbalanced - when you have one good tower it gets even better becouse it gets all XP... and when cooldown reaches 8 and range whole board you could sell all other towers... (maybe except slow)
The interface doesnt tell you what to do...
I figured after a few plays that you have to move mouse to left or right to block the ball, but even after i got to know what to do the game is boring... left up down right up down etc... where's the fun?
too frustrating for me
i dont want to spend 10h beating CPU if i decided my deck sucks and want to try sth different, especialy as it probably wont work if i sell all cards and buy some random stuff
Surprisingly addicting considering how random the game is, close to none strategy and random AI (does some really stupid things).
And blackamail, lol - this card actually helps your opponent.
Great game, nightmare rules - climatic, only way to defeat it is to make it hurt itself, and it also makes sense with the story. Too short, but great. Losing levels istn that much since max lv is 5 and with good skills getting back to five takes no time.
This game is hopeless.
Run between two towns, gain money in snowball (the more you have the more you get) and then upgrade to the max and crush all, where is the fun, where is the game - no decisions or skill, combat where you do nothing (fight once and then flea or autofihgt... whats the point)