The lag is outrageous for me, not really sure why. Probably my computer. The moving parts starting in the 7th level make it impossible for me to get the badge.
Here's a lovely fix: Since this is a Unity Player game, make right click buy 10, and center click buy as many as possible or something. That'd get you a higher rating from a lot of players, I'm sure.
Captain's log, April 25, 2679... I have decided to employ a new strategy against the host of enemy defenders. I shall fly directly at them, showing no sign of slowing or turning. No pilot can fly directly into an assured death without hesitation. Here goes. He'll turn... He'll turn... Seriously, he'll tu--------
Captain's log, April 24, 2679... Upon acquiring my new ship and inspecting its coin attraction device, I found that my intel was incorrect. Hamsters are NOT actually magnetic.
Excellent game, gave it 5/5. The concept is great, but details would make it even better. A few suggestions: A few more skills per character would give a feeling of choice, which many enjoy in this type of game. If they started at level 0, and there was a cap on them, such as only three skills possible out of five total. A few extra rewards would be pretty neat too, such as... Behind the locked doors, a possibility for an indefinite attack bonus of 1 on the character being played. Anyway, all in all, pretty neat concept and game!
Thankyou for playing anyway! I'll keep that in mind for future projects