Wow, well I have like 350 quests in there so you really pounded through that content, good job! I will see about adding more quests here and put it on my list. I don't have an auto-gen of quests since I have a good data driven system for it. Thanks for letting me know! :-)
I would like to suggest some way of crafting the lesser bonus objects into higher tiers. Or even exchange them for briefcases to get a chance of something else. Anything you feel wouldnt be gamebreaking.
Did some testing and it seems to be connected to demolizing roads that disables buildings. But cannot recreate. Might just have been a temp bugging out
Amazing game I have to say. Rare to see something so well made on kong. only real comment I have is that the rewards for higher tier achievements seem very low 1k wires giving me 5000 coins is a tad underwhelming. and maybe some changes to roads. Smaller roads available but very expensive? Thinking train tracks Would allow for some less blocky builds.
So arena doesnt reset when using the reset consumeable? I was sure I read that it did. Kinda sad about that had saved up 25 of them for use when I could clear arena to lvl 5 without fail :)
Great game so far. A few bugs, but the developer is aware of them and has some good ideas for further development. 5/5 for a good framework. That will hopefully become even better.
Wow, well I have like 350 quests in there so you really pounded through that content, good job! I will see about adding more quests here and put it on my list. I don't have an auto-gen of quests since I have a good data driven system for it. Thanks for letting me know! :-)