InSane MadNESS the health pickups heal for 3000, the heavy chassis classes (Tank, Blaster) have 4000 health. If you get below 1000 as a heavy, it won't heal you all the way.
@SirAsterisk your other ships had probably been damaged, and had most of the crew members killed, hence you couldn't fire the cannons.
@Gamekid1100 Try buying coffee somewhere with a green arrow, and selling it somewhere with a red one. Coffee was my main cargo until I unlocked gunpowder. The left tree is for trading ships, which cost more gold than WP, and the right tree is for war ships, which cost more WP than gold (Not literally, but proportionally.)
If you try to recruit people when your slots are full but some are locked, it lets you waste the money on recruiting them, but doesn't tell you that you won't be able to use them.
One thing I would like to see added to this game is a mining feature. You could have asteroid clusters (6-7 asteroids per belt, respawns every 30 minutes-hour, only show up in systems with more than 10 people.) in between the normal and elite systems, that you could have your crew mine in a laser mining sattelite for a substantial reward (Maybe about half the resource cost of an upgrade, whatever level you are, per asteroid?) . You'd have to guard it against other people, and if they destroyed it they'd steal whatever percentage of the minerals was done mining. I think this would promote intense pvp combat.
mari, you have to light them all up. vfd42, the bigger ones can hold the smaller ones, but not vice versa. you have to get the big one to the pear. btw, music note is the last level.
http://gamejolt.net/data/games/13740/files/51741c2b09806/index.html