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Game comments and reviews
Feb. 15, 2013
Loved the simplicity of not only the game but the message. Thank you. It's a real shame that some people can't let others be - Judge not, that ye be not judged. Love, peace, and knowledge to all that perhaps we can draw closer to the utopia many desire; that being a long-shot, may one day we all be able to just live our lives as peaceably opinionated as possible.
Aug. 18, 2012
Some of the movement seems a little too sensitive to me - I've had a few instances where I barely shifted the mouse and the line jerked a couple inches on the screen. Overall it's a very addictive game, simple and fun, but I also wish there was a way to create complexity without making so much of the later portion of the game requiring what seems like precise timing - as is the case with so many other games of a similar bent. I do really like the use of grey-scale rather than colors since it lets you focus more on what's going on as well as enjoy the music.
Aug. 20, 2010
The only advice I have is speed up movement on the vines. The game itself is wonderfully illustrated and is as difficult and yet easy as "SofC". Took me a few moments to figure out where I needed to go on the last stage but I like the challenge you presented with this; due to the difficulty I'm actually rather glad that the only movement is the shaky came and the enemies aren't actually shifting around and such. As for the ending? Love it. It was slightly unexpected; I actually happen to like games that don't always have a "happy ending".
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