I finally get past the loading screen, to find another loading screen, only to start playing the game and find another loading screen. I figure its a fluke, but then after I finish the first area I am presented with another loading screen.... Guess I will be loading, another game. Boring!!
What happened to being able to hold onto spells and having an actual inventory? In the first one you could hold onto stuff and swap spells out if you had space as well as have a number next to your potions and what not. IMO a sequel should improve upon it's successor, not give an example of what it could have been...
Don't get me wrong, both games are great. However, take the best of both and make a third!
I hit one of them critically and their hit points reached -6, on the first move. Then the monster was able to reach power level of five and poison me. After that the monster's hit point's went to 0. And I had to hit it again to defeat it.
I recommend a tutorial for the beginning of the game. I've played similar games before and know the basic's of playing a card type game, but it took me a few minutes to get the hang of this one. I'm thinking of the newb's who play these games, even the ones who come back after a while and forgotten.