Some of the lag is from the ads on the webpage, that I can not help, you can use an ad blocker and see if that helps at all, but other than that we are working on the performance and size of the game, for a future update. Thanks for the comment :D
I think there might need to be some time balancing. Some of the tasks have thousands of seconds after an eight second task. (Without any upgrades in between)
I really don't know why you put this here. It honestly is five minutes of work to write and design in Unity and has no purpose. If you really want constructive feedback this is not the place. Also, how do you get to any version x.85 with this little to show?
i dont know if this is intended or not but when the mouse cursor is over an icon in a panel you cant use the mouse wheel to scroll. I dont know if this is something from the unity engine or from how you built the ui, but i find it annoying when navigating the building screen especially. If it is intentional i would say get rid of it, otherwise look into it because i think being able to scroll through the menues makes the game feel better for a player
Sorry if this is rambling, but i wanted to explain what i felt could make this better from the start
Some of the lag is from the ads on the webpage, that I can not help, you can use an ad blocker and see if that helps at all, but other than that we are working on the performance and size of the game, for a future update. Thanks for the comment :D