Absolutely loved the game! You have done amazing work. The mining and battles were well balanced and provided hours of enjoyment. I did get a little confused, but it was partly my fault, that the last boss encounter occurred about half-way through the available systems to explore. I was not yet aware of the "gatekeeper" being something special, and defeated him quite easily (or i believe it was him since I didnt take notice of the name, but he did have around 3000hp) having already fully upgraded everything. I got to the final system expecting to fight a really hard battle, but was a bit let down when there were just more of the same pirates.
Only played the first two levels, but needs better instruction on how to pause (if available). Also the game seems like it will become extremely repetitive as levels increase.
Need to implement a system to complete level even when pig is still in motion. I waited about a minute before a pig slowly rolled off into the water after seemingly successfully protecting him.
I thought it as a source of thrill and suspense. But as I said in the pm, I'll try to find a quick solution and see if it fits into things. Again thank you for playing and for your feedback and congratulations on beating the game. ^_^
Absolutely love the game and concept, but could use some improvements.Collection range increase is needed. This is evidenced by the decreased pickup rate within lower levels relative to your penguins as they increase in power. It simply becomes too difficult to obtain all of the orbs as your units quickly defeat the turtles. Additionally, the last level, which by a narrow margin is the most lucrative stage, is proceeded by credits; this mitigates any advantage to play the final level to advance your army and will thus resolve you to the final desert engagement.
Collection range increase is needed. This is evidenced by the decreased pickup rate within lower levels relative to your penguins as they increase in power. It simply becomes too difficult to obtain all of the orbs as your units quickly defeat the turtles. Additionally, the last level, which by a narrow margin is the most lucrative stage, is proceeded by credits; this mitigates any advantage to play the final level to advance your army and will thus resolve you to the final desert engagement.
Collection range increase is needed. This is evidenced by the decreased pickup rate within lower levels relative to your penguins as they increase in power. It simply becomes too difficult to obtain all of the orbs as your units quickly defeat the turtles.
Additionally, the last level, which by a narrow margin is the most lucrative stage, is proceeded by credits; this mitigates any advantage to play the final level to advance your army and will thus resolve you to the final desert level.
Collection range increase is needed. This is evidenced by the decreased pickup rate within lower levels relative to your penguins as they increase in power. It simply becomes too difficult to obtain all of the orbs as your units quickly defeat the turtles.
you accumulate power, and more power gives you more souls :)