This needs a option to desactivate the autosave and/or load a older save, by what i see in the coments some of us, have level up to fast the city and now its a hell to finish one day to be eable to get diamons
In the end, after 40000 fhantoms levels of depth, breaking the name chests (they have reseted some time ago xd), break the scalating damage of the archer (her skills start to get "high" first after the 2º of the rogue) and every hero with level 3185... i have get the 100000 kills weeeee
I have just realize that if i quit the game or reload the page i dont lose anything but if the unity plugin fail, when i reload the page i lost all that i have gained since the last good reload of the game. by the way how much new weapon upgrade there are? i have killed 74836 monsters (at high level i think that there is less chest and the mosters are lvl 14967) and i think that i have a lot more to buy xd
The problem right now is we don't track where you ARE in the weapon upgrades. But there are something like 57 per weapon right now. At some point we'll actually tell you how many times you've upgraded a weapon though, for sure.
Well i have just passed the depth 10,000 fathoms and killed 25,000 monsters and this is the biggest elevator that i have see in my life xd.
I can kill "fast" the moster of level +5000 with more than 4,000,000,000 HP thanks to the last skill of the mage, the critics of the rogue with his 1º and 2º skills and the no too much OP Q skill of paladin xd. Great game but we need go deeper
well i too have the OP Paladin with Q doing 108753335, and i can only than to god about it. I have 1800 level with the heros, i have spent all the money with the new upgrade in equal form, and i have see a great loss of damage in every skill of every pjs, and being in 9256 fhantom level with 23138 monsters killed the monsters have more than 3000000000 Live points, and the skill that do more damage is the last of the mage with 26000000 and the other only do less than 10000000. So with the OP paladin i can live somehow, because i get too little xp and gold per monster
I'm afraid we just pushed an update that throttles the Paladin back down to acceptable levels (miscalculation sent her way over!). You're completely off our grid by this point - you might be one of the furthest in the game! We're going to be getting the game back up to your pace hopefully next week with a prestige system. That'll answer most of your problems with the damage curve!
And the jump of damage between the second skill and the 3º one of the paladin and rogue is "too low", with the paladin is only 550k and with the rogue is 1,2kk. And you have to see that the of the second skill paladin is 1338k and of the rogue is the same more o less but with the rogue have a very high proc of crit so i think that is good but if we compare with the archer then the jump of damage of the second skill is low, is only of 500k of more damage than the paladin, and the berserk have almost the double of damage with the second skill.
I will write the damage with level 690 of my hero and like that you can have a more acurate idea of what i mean.
Paladin: 1º 46073 2º 1338230 3º 189254
Rogue: 1º 207329 2º 1375330 3º 2577620
Archer: 1º 386009 2º 1812030 3º 5103687
Berserk: 1º 452474 2º 3285240 3º 2879436
Bard: 1º 807507 2º 5728110 3º 3931729
Mague: 1º 2255148 2º 16938054 3º 15077773
Ok now i have 8000 monsters killed and i go by level 3208 depth, have all upgrades and all heros with level 690 and i see 1 glitch and 1 bug:
The glitch is that if you want that every 100 coins transform to 1 of more value you have to be carreful with the last coint dont "convert" to another one and you dont see how much money you have. That affect to the price of the upgrades that you dont see how much cost in reallity.
The bug is that the last skill of the berserk, bard and mage do less damage than the second one.
And one recomendation is that the jump of damage between mage and the other is too high, that is the same to prioritize to level up mage skill than anothers.
We really need any button that allow us to level up the heros 5 to 5 or 10 to 10 levels, i have more than 5k kills and when i left the game open a long time and come back its a kick in the royals jewels to level up every hero 1 to 1 level xd
Feels good when people catch the references, haha.