Love the game, one thing i've noticed though is that, When zombies spit plague at a target and miss their mark, Any civillians behind them that are in the path of the plague shot just let it pass right through them, It'd be nice to see the plague shot have a chance of not being completely wasted if it misses its first target, and be able to smack into anyone standing behind them. Keep up the good work!
I stopped buying tangerine productions like two days ago. I make more of them by simply buying and selling stocks than i could ever get from Over time gains.
Protip for the dev. Allow us to set AI. I'd like to choose between having all my raiders burst down targets one by one when im fighting harder mobs, And then later have them roam the room, Each killing what they see to farm.
Spent five hours on this yesterday, Specifically remember saving multiple times, Came to the game this morning to see all my progress gone. Note to the Dev, Don't implement a save function if it doesn't work, just be straight with us and tell us to export. 1 star.
would be nice if the merchants quality of stock scaled with the general power of your raiding team, after my guys got to a certain level, the merchant became kinda useless
wish i knew that the auto buy cost would only go down by 1% before i spent the 3 gp for the upgrade. possibly put that in some brackets in the next update?
The confirm-dialog reads: "...decreases the cost for auto buy by 1%." You only spend the gp if you click yes after that. So I thought that is enough.