Noticed a huge memory leak that occurs over time. Up to a couple gigs before the game eventually lags out and the browser has to be completely relaunched.
Hope this is being looked at in the upcoming rework.
I feel like it is missing a couple things though. My biggest critic will be with the leveling system. It works, but makes this a game that is near impossible to just leave and come back to as you have to put point back into constantly to progress, unlike other clicker games that allow for passive stat sets. I feel like it needs some way for the game to constantly input points for you while you are way, or a checkpoint option, where you can restart at a later level with (anima + I =XP); could even be another anima stat option.
I'd like to see more ways to get spirits other than just purchasing them. Maybe daily events, challenge checkpoints, or even use excess spirit essence to purchase them. Allowing strategic advance not just luck.
I really enjoy this as a game to have on my side monitor. I’ve play Cookie clicker, Clicker heroes, and shop heroes into later game eras. I look forward to this games advancement.
Thanks for the input. We're currently re working the game's core progression to provide a better experience to our players. You can read about our upcoming changes here. https://www.kongregate.com/forums/964834-re-archer/topics/1757700-preview-2-0-0-core-game-rework-and-more-also-discord-invite
Yup we're actively looking into performance issues. We still upload small hotfixes regularly.