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Zephyrmation's Comments

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Diner City

Play Diner City

Oct. 28, 2009

Rating: 0

It's ok...annoying how none of your success carries over from one level to the next.

Take Something Literally

Play Take Something Literally

Oct. 08, 2009

Rating: 0

I believe speakers/headphones count as external hardware. In fact, I would label everything except what you need to run this game (web browser, flash) as external. PS - posting "first" didn't work? who would have thought?!

Frontier

Play Frontier

Oct. 06, 2009

Rating: 0

Despite my reaching the highest possible level within the enforcer's guild, they still insist on treating me like a civilian, inspecting my loot wherever I go. Also, I feel like enemies should have a better sense of when they're outclassed (like when I have a ship and 4 friends and they're a foot soldier)

Deep

Play Deep

Sep. 15, 2009

Rating: 0

Agree with Punx - it's very hard to tell where you are in relation to enemies (esp. with bosses) and how fast/which direction you are going - a scrolling background would help a lot.

William and Sly

Play William and Sly

Jul. 22, 2009

Rating: 0

for those of you having trouble with the boss, I'd recommend waiting for multiple flies to spawn instead of grabbing them as soon as you see them.

Analog — An experiment in game creation

Play Analog — An experiment in game creation

Jul. 20, 2009

Rating: 0

that should be "on a more general note", not not.

Analog — An experiment in game creation

Play Analog — An experiment in game creation

Jul. 20, 2009

Rating: 0

I didn't notice the tabs in the hallway until I read your description. On a more general not, I'd like to see a more Myst-like game (ie lots of problem-solving) than a point-and-click adventure. Is it difficult to save state when switching between rooms?

Little Wheel

Play Little Wheel

Jun. 12, 2009

Rating: 0

great art, animation, etc.; I was hoping for more puzzling (something like Myst), but great game nonetheless

Five Minutes to Kill (Yourself)

Play Five Minutes to Kill (Yourself)

Apr. 22, 2009

Rating: 0

nerds are lethal :)

Sonny

Play Sonny

Feb. 22, 2009

Rating: 0

just out of curiosity, why on earth is this listed under "strategy and defense" rather than "adventure and rpg"?

The Space Game

Play The Space Game

Feb. 16, 2009

Rating: 0

great game - I think it would make an awesome multiplayer experience, if you added some offensive capabilities.

Mushroom Revolution

Play Mushroom Revolution

Feb. 04, 2009

Rating: 0

lol i thought lvl 1 was the whole game...I lost on wave 44 :(

Mytheria

Play Mytheria

Nov. 16, 2008

Rating: 0

cool game - a little easy (AI played hypermobility on a fortress 3 times in a row lol) but multiplayer would be more of a challenge. One bug: a race condition I believe occured when I tried to play a multi-energy (the red artillery) card immediately after "Forced Silence" expired: The "choose additional energy" box stayed up throughout the rest of the game and I had to reload the page to get rid of it. Obviously not going to happen 99.9% of the time, but it's there. All in all a fun game - well done!

Meat Boy

Play Meat Boy

Oct. 09, 2008

Rating: 0

haha nice ending. good game, reminds me a lot of N but less twitchy. controls are a bit sensitive, and it gets hard to see the main character sometimes - whose bright idea was it to set part of the game in hell, when the character you're controlling is red?! probly just sadistic devs...yarr.

Z-Rox

Play Z-Rox

Sep. 22, 2008

Rating: 0

68 is p inside a circle - anyone know what it's asking for?

light-Bot

Play light-Bot

Sep. 16, 2008

Rating: 0

nice game - as a cs major I was embarrassed at how hard some of the levels were :) - I hope we see more programming/ai games in the future!

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