Two Slice: 80% on level 3, 83% on level 4. Every other level can be 100%'d.
Three Slice: 82% on level 3, 93% on level 4. Every other level can be 100%'d.
Happy to discuss how with people if they're interested, but rather not spoil it for those who want to do it themselves.
I'm currently the second place legit score on 2-slice, with the following: 80% on level 3, 76% on level 4, everything else can be 100%'d, even in 2-slice mode. A couple take advantage of slippery physics and odd rounding, but all are possible. 14 and 7 are probably hardest.
Finally finished all decks with max tokens (30/45/60/75/90), and quite enjoyed the game. I found the starter deck to be the hardest to max, honestly; you have the least room for error.
New level editor should be changed such that player made levels do not and cannot appear in the game, unless you have a damn good way to quality check them. See every other game with a level editor; it’s share with your friends, not “in the game”. Here is why:
http://img829.imageshack.us/img829/77/tranformice.jpg
Do you really want your game associated with that kind of stuff? No. Every alternate level looks like a piece of junk compared to the originals. Keep the editor, but make it a private thing, or the game will suffer.
http://www.kongregate.com/forums/3-general-gaming/topics/71133-hell-tour-walkthrough-max-all-stats-guide
My guide added in with detailed level-by-level tips.
Quickstrike removes the "waiting" time after attacks. Antspray only stops them going down when you leave and then return to the game; it's near useless.
Is it just me or is the math game near impossible? 50k should be the final achievement for it, not the first. I get every question right every time and still only average 30k. Never gotten above 39k.