I know I'm a mystical shop keeper slaying denizens of the dark wilds using magic gems and spells... But musically, I'm on a constant jungle safari. My mind is blown.
My only frustration is that the distance bagde is entirely dependant on how lucky you are when you land. If there are enough hills in a row to make you bounce, you'll make it. If not, you might travel 350 in the air and then land on the wrong angle and only go another 50 on the ground.
Once you realize that the boss is beyond predictable, the fight becomes almost laughable. He goes high, he run across, he goes low, he runs across. Seriously, 30 second fight. The worst part is the initial shock of having a giant snake head charge you. Made me jump.
You just need three weapons. Machine Gun, then Plasma, then Beam and stick with it. Nothing else is as powerful or accurate. After that, just focus on Chasis and the homing missles. No problem at all.
Spankz, are you being facetious, sarcastic or just stupid? The Necronomicon game relies entirely on luck of the draw, imbalanced cards and a gameplay mechanic, the leveling up, that doesn't scale in the slightest, causing the game to become longer and longer the higher level you get with no respite.
This game is about strategy, planning and forethought. Compare?