Games Achievements My Kong Sign In

ZevVeli's Comments

Comment

Flagship

Play Flagship

Apr. 24, 2012

Rating: -3

Yet again someone creates something with no goal or gameplay, and categorizes it as "Art" and everyone exclaims about the deep philosophical meaning of the "game." God I hate existentialism, and why is it that art games are always so depressing? Why do you never have an art game with a theme about finding joy and happiness? Why do they always try and say that there is no such thing as love, or God, or success? I really think that philosophy has taken a severely depressing tone in the post-WWI era, and the worst part is that a lot of the people who are creating this depressing nihilistic and existentialist art are claiming that it is a "deconstruction of traditional values and viewpoints" but they fail to realize that after almost 100 years of existential/nihilistic views, that those views ARE the modern tradition, a better challenge would be a return to the Romantic period.

Logister

Play Logister

Aug. 17, 2011

Rating: 1

Controls did not respond well, would have been better if blocks fell after you stepped off them and not a set number of seconds after you stepped on them.

boxes

Play boxes

Mar. 06, 2011

Rating: 1

This generation's Rubik's cube.

Eva - Rescue Tom

Play Eva - Rescue Tom

Mar. 02, 2011

Rating: 0

A tried and true platform mechanic, the graphics are well done, the voices maybe could use some work. IMO this game is better than some of the other games on here, and it's mechanic is less overdone than some other mechanics.

Yellow Submarine - Sea of Monsters

Play Yellow Submarine - Sea of Monsters

Jan. 28, 2011

Rating: 0

You need to add a boxing button.

Lucky Tower

Play Lucky Tower

Nov. 24, 2010

Rating: 0

That flying thing that stabs you is annoying. How are you supposed to beat it?

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate