Fun game but it was over pretty quickly.
It would be interesting to see some new mechanics, for example limited powder through a maze or a keg that explodes.
It would also be really nice if Discontent would be in scientific notation if that's what you set it as. Also being able to see when you will start getting more Happiness for each building/villager.
This is a really nice game, I have been playing it since it came out! But I feel like the Food building needs to be buffed a little. Would it be possible to make it so a level 1 building gives +1 food, level 2 gives +10 food, lvl 3 gives +100 food etc.? It would definitely be worth it then, but maybe that's a little too OP later on. Getting to level 3 twice would give +200 starting food (+100 and +100), so you can't stack it the same way as you could when it was 2x food for every level.
None of those specific mechanics made it into Light The Way 2, but there's some new ones as well as many more levels to play!