This game...is really inconvienient towards players in many ways. Firstly, the bugs. They're a real pain in the ass. Secondly, the controls are a large problem in that auto attack has to be turned on every fight which is a real pain. Another issue being that you cant equip bows and swords at the same time which would improve gameplay. Yet another issue is the fact that there is a severe lack of training monsters which is never good. The only way is to attack the gate and leave. No one is that commited to this game. Finally, the game is very repetitive. If I were to deduct a point for every issue, this game would come out with...0/5. I know developing games is hard but...Come on! Did you even test this or is this the beta?
This is an issue I find to be extremely recurring in games such as this: Hit ratios. If youre going to make misses this common, you should consider putting in a way to improve the ratio, as most do not enjoy 50-60% unimproveable hit ratios.
This game, fundamentally, is okay. The biggest issue I have is that the player has no control over allies, which reduces teamwork to hoping that your ally chooses to do the right thing. (i.e., attack the weak opponent, heal you, etc.)