The nerf to range on staves is too much.
Ranged enemies are now a massive pain to deal with, you either try and kite them back to a corner or you have to rush them and take 2 free shots worth of damage. Enemy mages are even worse as they hit hard and have 50% more range than you.
If you plan on sticking to four range they either need a damage buff or the range of enemies has to be reduced too (ballistas I can understand) as now you're just taking huge amounts of free damage from any ranged enemy in an open area. This will go into the scaling on the necromancer too which isn't great, the basic attack stays pretty bad for a huge amount of time.
Melee classes could do with just starting with some basic physical defense as they only get it from gear which could take you 4-5 floors to collect.
Still I do enjoy the game though, it's quite difficult and is fun, looking forward to trying out the ice mage once it's out.
Thanks for the well thought out feedback. Will be taking everything into consideration for future updates. I'd like to bring up the two casters (necro is likely fine) though improvements to their abilities rather than their staff. I've started a thread in the forum specifically about the staff nerf if you'd like to discuss this.
Chaos desert are easily the strongest, best way to win though is be poison water.
At the start max out H and L attack put the 2/3 left over in mana, then do H and L defense. Grab poisonous wave and stick everything in that to max it, get yourself about 300 mana then get LA/HA and add poison all maxed out.
Poison damage should easily carry you through the early parts, once you get to top 5 in the mage book grab paralyzed, you should have 800-1k mana, you only need 200 or so hp. Poison wave then paralyzed and you never get hit and everything dies.
Thanks for the well thought out feedback. Will be taking everything into consideration for future updates. I'd like to bring up the two casters (necro is likely fine) though improvements to their abilities rather than their staff. I've started a thread in the forum specifically about the staff nerf if you'd like to discuss this.