I lkie how the sequences seem random, but in truth the machine knows exactly what is wrong with my construction and sends the sequences that exploit my error.
Ok game. Has a LOT of needless backtracking. When I pay a toll for a new area I don´t want to pay another toll for the fish-selling place. I didn´t have enough money and had to backtrack to the last area. In general there was a bit to much grinding, which is a problem since the grinding in this game isn´t any fun.
Seems pretty good however after I got the third lunch update things simply stoped spawning. Like, everything. No enemies, no powerups, no coins, which makes me stuck.
Game itself is quite good. Only thing I didn´t like was that it didn´t save my scores sometimes (mainly in the speed trap level in build mode). Other than that: Are there plans to add more commanders?
In the long run, yea. For the first full release (which will happen... someday), there may be only 3. The commanders and their weapons are fairly time consuming to make, and there are other things I think need improvement ATM.
Great game, but the ending (or lack thereoff) is a bit disapointing. Seriously, the last wave (without premium) is jsut spaming Minotour lords? Why was the flying castle, which felt like a true boss, in the third to last lvl? WOuld have been better as a final boos.
Also a little bug: Flying castle doesnt appear in the bestary.
"a giant zombie buying gifts for a monkey again and again"... ok, not too bad...
"a killer wallrus that gave birth to a samurai as the audience laughed" WTF?
OK, one thing is annoying. I now played level 5 the fifth time and everytime I am just before winnig when a single zombie unit breaks through and the unit they are attacking just keep retreating. Why can´t one of the other units help them?
In the long run, yea. For the first full release (which will happen... someday), there may be only 3. The commanders and their weapons are fairly time consuming to make, and there are other things I think need improvement ATM.