I think it would be a good improvement to have co-founder special training rewards listed in bonuses not be hidden as ?????? when they are infact known either contextually (as co-founder skill upgrades) or as an indicated unlock condition for other abilities such as a fame upgrade in archives.
Replace ?????? with the ability and add a check symbol I recommend.
A good QB and RB make the best strategy. double click the screen during the planning phase until you get the RB on a wide trajectory past the linemen. pass to the RB as he passes the blue line, you'll get a good 5-20 yards each time.
I don't know if i missed an explanation, but is there a reason to change teams when you are scouted? are we supposed to keep track of each teams rating for this event?
only the last 3 trophies of either row are worth anything. If you are aiming for the hard trophy, you need to mine around 250,000 plus a few trophies as there are taxes that get deducted at the end. so you need 350,000 total or more.
For the train bell level, the tunnel comes in a pattern of 1-2-1-2 etc. ie it is safe to ride after 1 tunnel to the next low carriage, then after 2 tunnels etc.
Starting from the very first level, the only thing that can be seen is a white square. clicking somewhere above that makes a sound, dragging whatever invisible object this is downward did something.
i believe that the game assets didn't load. I've refreshed the game multiple times but to no avail.
1/5 stars bad programming i suppose. literally unplayable
I played the previous iterations of this game years ago. Back then i wasn't that good and had to redo many levels over and over. The memory of that stress kind of came back to me when the music started to play in this game.
something interesting (if you think it is);
After you get the wall climb ability, you can idle this game a bit to farm for skill points. what you do is manually do the first jump then the llama can cope for at least 3 points worth. Reset him every time you here him fall (to a miserable death).
i have a theory!
These experiments are done in an environment with extreme pressure (which we could credit to an increase in gravity or a difference in the atmosphere) this is proven by the fact that even though the overflows are filled to the maximum, they can still receive more liquid and do not "overflow" while still releasing liquid in a controlled fashion. this can be credited to (like with gases) the liquid bieng highly compressed by the pressure.
2nd theory!
This one is based on the first. The liquid in these experiments is NOT water. This theory is based on the idea that water, when super-ly compressed becomes ice IV. If the pressure is so high, then normal water would have become ice IV. Since the liquid in this experiment does not, it probably is not water.
I down' understand what you're tryin ta say