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Game comments and reviews
Jul. 05, 2013
please change the color of the chat channel switch button dynamically to the color of the current chat - so green for guild, orange for trumpet, white for public, etc. So you can see directly who will hear your words. Thanks
Jun. 07, 2013
The 3D is complete useless, its just confusing eyecandy. I like to think about a puzzle, and not try to catch a field to color it.
Jun. 03, 2013
pay to heal? thats very rude. Please remove the fuel requirement from crafting higher lvl medical equipment
May. 27, 2013
If I hurry a production or construction to the end, I still have to click "finish" - please remove this unneeded request and reduce the overall lag
Dec. 24, 2012
@SGTSEIP in game client: options (the tool icon), audio option, disable turn notification the most important part of every feature is a button to turn it of. This turns a good game into a great game :)
Dec. 22, 2012
can we get an "invite a friend" based on kongregate friends?
Developer Reply
hi Zyllyn, This is a pretty good idea, and i'm in discussion with our devs to see if we can build it in and realease it with the next patch. Can't promis you anything right now, but i'll do my best. When i know more i get back to you in this conversation!! Cheers Legolas
Nov. 30, 2012
@Titandrake - many thanks!
May. 29, 2012
please add a 1% chance to get a capacitor for every match you win within a tournament (and/or arena). Many thanks!
May. 07, 2012
"Random friend" should mean "random friend" and not the highest level friend again and again and again ...
Apr. 18, 2012
hmm, I can build new rooms and demolish existing ones during businesshours - but I am not able to assign a new worker at this time :)
Oct. 18, 2011
The charge command (4) should include the move forward command (5). Lesser (useless) clicks, lesser lag. The goodies should be collected automatically - I see no benefit, beside moving the mouse and causing lag. If I have to collect the goodies via mouse, then it should be possible to do it also some seconds after win. Sometimes the last enemy is behind the finish line and after his dead the mission ends immediately and the goodies are lost.
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