Nice game, but... First of all, animations can cause lag and lag makes some attack fail(as it becomes impossible to aim for 5,6,7nth attacks of forest woman second skill). Secondly, characters are unbalanced. Top 3 characters on the selection screen(desincluding detective maybe) are nothing compared to bottom 2. Lastly, too short?
A great game, but there is one problem: its annoying when you have to zoom in to click right bottom corner territory and to zoom out if you need to transfer armys from left to right of map.
Why, just WHY do all that games are trying to get more and more stupid graphics? They were not needed HERE at all. Sticking controls + high graphics = even more sticking controls. 1/5.
Logic of game: 1)Oh hi green slimey, pass on, i did not see you - Engineer or jetpack or normal person(fast moving one). 2)This man had just exploded and green smiley had jumped out of his head! Pass on anyway, i wont even run anywhere - Same. 3)OMG HE IS INFECTED SHOOT SHOOT SHOOT. Oh, i dont see him anymore. I dont care about it now. I wont even tell anyone about this. 4)Lastly, why all of people are locked in rooms, to go in which you shall go through LOT of traps?
This is really fun game and thanks for responding to my previous question(by the way, i had found out that this grey blockers are passable, but on 600-800 speed it is almost impossible). Just one more question: is there any difference between graphics menus(fast, fastest, beatifull) e.t.c. By the way, nice choise that at high speed you get less small tunnels and more blue and red ones.
I dont understand shop logic: 1)Happlo hope - reduces DoT by 2 + 2% chance to resist stun. - 42 gold(orange) 2)Fury mantle(green) - reduces DoT by 2 - 55 gold. Why A costs more than A+B?
Yeah, definitely high priority on my TODO list!