Streamlined travel/questing. Characters will now begin questing as soon as they arrive in a new zone, and begin grinding as soon as all the quests in a zone are completed.
I wrote this game wesone. This is my release if it. If you are referring to Blizzard see the FAQ and learn why this is fair use. Also tell me if anyone at Blizzard even looks at this game, I'd be extremely flattered.
You cannot increase your crafting level past your current character level. If you are having a problem with quest ach, please state your faction. If you are having trouble with item slots try saving and refreshing your browser, I fixed a bug related to this earlier today.
Improved visibility of selections on settings panel. @mrc equipment gets better at 20/60 @felsetto you played the beta, this is 1.0 with quite a few more features.
Fixed an inventory issue. Fixed a bug with canceling food purchase. I'm working on achievements. As a warning, the only way to fix it is to GIVE achievements that people are missing. It is not worth it to try to take away extra achievements that people may have gotten due to the bug since it may lead to other problems.
There appears to be some sort of inventory bug, I'm working on it. In the mean time, save your game and refresh cures most things. @draguza The experience curve is actually much lower than wow, it only takes about 1.5 weeks played to get to 80 on this. The choices you make greatly effect how efficient your character is, also, let it run overnight to see nice progress in the morning.
Achievements are extremely messy to fix. They are stored linearly in an array is all...unfortunately I added some out of order last night, which throws the rest off. Those of you who loaded and started playing before the change and had achievements farther down the line will get a couple freebies. I can't fix it for you cuz it will mess everyone up that has loaded since then.
@shmanel it takes more resources as you level, this may need further balancing. The idea is though, it takes more kills to level, so more drops, so it needs to take more to do the crafting. If it went back down to 1 each time you leveled out of a range...it would be way too easy. @tyca ty much, got that one, its fixed and uploaded
Fixed the food bug. Fixed the crafting with full inventory bug. Checking on others, thanks for reports. Save your game, then refresh your page for the fixes to take effect.
Also one note...please don't rate the game down if you don't like idle type games. If you hate this kind of game, just don't rate because the game doesn't apply to you. I'd like this comment to be voted up, thanks guys.
@psydeath no, it's not sorry. Beta is still open though if you would rather play with your old familiar characters ;). @z7 That bug was in the first version i posted, I fixed it a few hours ago. Save your game and refresh, it is telling you the wrong mats, thats why you can't make it. @x4dm tru i bet some places it's tough to tell, I'll change the color in next update. THANKS FOR THE SUGGESTIONS SO FAR EVERYONE!
Yes z7, if didn't do it from the begining. If you do it as you go the crafting will level around as fast as you do. It should be easy to farm up some materials in lower levels tho if u need to.
Due to weekly and monthly contests I will be releasing GrindQuest not-beta on Saturday. Also, thanks for explaining things shmanel. All the things you mentioned are in the update with the exception of a rest slider...we'll see if I can squeeze it in.