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Abra24's Comments

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GrindQuest Beta

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Aug. 09, 2010

Rating: 6

UPDATE: I'm planning to add quite a bit more before I take this out of Beta, I'm not getting much time to work on it in the summer unfortunately. Next patch should be in about a week and will contain: Heroic Dungeons, Heroic Items, Priest class and I pray to god a final fix for the saving bug, I still have yet to have anyone email me a corrupt save file, which is what I need to do more than shoot in the dark at the bug.

GrindQuest Beta

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Jul. 26, 2010

Rating: 0

horde or alliance owned?

GrindQuest Beta

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Jul. 16, 2010

Rating: 0

Yes anyone who has had lost saves, who knows enough to know where their OS stores their save file, please email it to me so I can fix the problem abra2440@gmail.com

GrindQuest Beta

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Jul. 07, 2010

Rating: 27

Been away for the holiday, but will release an update sometime next week. Confirmed bugs: Bloodstrike doing too much to self, Tome tooltip. Potential bug: Saving...anyone who has had an issue with saving, that is positive they had the latest version (they had refreshed the page sometime after monday 28th) and was not running multiple windows please post, I want to be sure this isn't still out there because I'm sure it's frustrating. Balance: small buff to tome. Features: Horde and Horde zones, blizzard added to bar.

GrindQuest Beta

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Jun. 27, 2010

Rating: 4

whyzz that is because the window isn't big enough to display the text, you are probably doing 320 and some, but cant see all the numbers. I'll make the box bigger.

GrindQuest Beta

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Jun. 25, 2010

Rating: 6

lol, i guess this is the trouble with idle games, people usually aren't playing the latest version. The issues mentioned by the last 6 posters should be fixed in the latest version. Also, ugicy, some of your concerns are addressed, shatter and power both have been buffed to 2.5% and equip talents now incrementally effect the bonus. As far as pyroblast and teleport, those are good points. Teleport will be dropped next patch for a new talent all together...not sure how to fix pyroblast. I've improved the AI to only use it when mobs have a good bit of life left, other than that the overkill may just have be the downside of the talent, making it best used when trying to clear dungeons.

GrindQuest Beta

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Jun. 25, 2010

Rating: 1

Sap prevents other monsters from damaging you untill you are ready to fight them (they move into that first slot). It seems to be working as intended, double check and let me know if you are seeing a bug. Poison seems fine to me too shyss, let me know what you are seeing exactly.

GrindQuest Beta

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Jun. 25, 2010

Rating: 2

That bug should be gone, refresh your page and look again.

GrindQuest Beta

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Jun. 25, 2010

Rating: 1

Fixed and published...thanks for the help guys. Refresh page and let me know.

GrindQuest Beta

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Jun. 24, 2010

Rating: 0

yes, strength from leveling should be in the 80s if your level 70...if it's not that's a bug. I'm not seeing this bug anywhere else, are you sure its strength and not intellect that is at 15?

GrindQuest Beta

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Jun. 24, 2010

Rating: 0

yes, chars above 60 may see less attack speed. It is still possible to hit the attack speed cap, with superior agility items main hand and body, in which case, you will see no difference. If you were splitting between str and agi, then you will see less attack speed, which is reasonable I think. Compared to mages and warriors in equal level/gear, the kills per rest will be more equal now. My test rogue currently in all lvl 70 greens clears about 4 mobs usually before rest, and almost never dies to adds because I take sap.

GrindQuest Beta

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Jun. 24, 2010

Rating: 1

Also nothing has changed that would reduce your strength/base damage or even attack speed at your level...so please explain fatally.

GrindQuest Beta

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Jun. 24, 2010

Rating: 1

what is ruined exactly? If you can't grind 11-20...its not the games fault. Explain the perceived imbalance better and I'll either change it or explain why I disagree.

GrindQuest Beta

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Jun. 24, 2010

Rating: 131

Recent Balance Changes:ROGUE-Poison damage to .15% from .1%-Cunning increased to 2% from 1%WARRIOR-Rage damage increased to .1% from .05%-Bloodstrike damage increased to 10% from 5% CD increased to 12 from 10.MAGE-increased flame strike damage to 12% from 10%-Blizzard damage increased to 1.4% from 1.3%-Power effect increased to 2.5% from 1.5%-Shatter effect increased to 2.5% from 1.5%

GrindQuest Beta

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Jun. 23, 2010

Rating: -1

Has anyone else had a problem with saving that is not related to multiple windows?

GrindQuest Beta

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Jun. 23, 2010

Rating: 124

CAUTION: DO NOT run multiple instances of the game at this time. Currently I'm saving all chars in the same flash save file, if they are running at the same time, file access issues can prevent each other from auto-saving. I'm working on separating the files per character which will solve this problem, but it's a very delicate issue since I want to make sure no one loses any current data.

GrindQuest Beta

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Jun. 20, 2010

Rating: 3

Sap is useful when you get adds, which are common in later zones. -Score is the level, also this just in, hacking games makes you kewl. -I did not nerf mages at all, if you want to know the specifics I made them more consistent: Nova CD went from 30s to 12s, duration went from 10 to 5. Flame Strike went from %150 dmg 25s CD to 100% dmg 15s CD (next patch will likely be 120% dmg)

GrindQuest Beta

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Jun. 20, 2010

Rating: 12

Those of you losing levels or seeing any other kind of rewind when you log out then back in, are you leveling more than one character? The game saves itself whenever you do ANYTHING, so the only reason you would skip back would be if it cannot access your save file, and the only reason that should be, is if it's already in use.

GrindQuest Beta

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Jun. 20, 2010

Rating: 0

you cannot rest while you shop or travel, when you leave the market rest will continue.

GrindQuest Beta

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Jun. 19, 2010

Rating: 0

Can you go back to those zones and try to click the quest button? I tried to reproduce the 41-50 bug but it gave me the ach.

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