it was OK, but the copy controls teleports the ship b/c you reverse the x coordinates off the screen size
you should change the change in pixels to be opposite, not the actual pixel value b/c i randomly teleported into enemy ship's fire for all the lives i lost
i used tab and enter to hit the spaceships, even though they appear in the same order, and i still didn't get perfect, i got 110 by hand and then i realized some spawned AT the 0-time mark, so i used tab+enter to hit those, score of 112, not perfect... glitchy...
on level seven, i got a "offe" shuriken thrower and, as said before, i couldn't kill it and it stopped throwing shurikens after a while but the game couldn't end the level because there was still an enemy on the screen(i also got an "offe" horse that was invincible....)
3/5 b/c of glitch
yea, it should tell you how to change the curve, cuz if it's purely based on speed of paddle on impact, then the ball curves too much when it's too fast and it curves back into your own goal... aka curve idea was good but not well programmed
o wait... nvm, but u can't make any last minute changes, such as sliding an "L" piece into a gap, making it not quite tetris, the "resting point" for pieces needs to be one below what it is now
no pause and gets very frustrating very quickly, although i see how you were trying to resemble an old shooting game, I think this game would go better with a health bar
tried to rotate so im parallel to the objects flying around, held down a right to get into bottom right corner, and then he just flew off screen... glitchy