I think it would be awesome to see several options for the fast forward button. (Drop down menu of %s?) TBH, the FF button in its current state feels almost pointless. It's what, maybe 5% faster? Give us double, triple, etc for mid/late game when we don't NEED to micromanage. :)
with 14 hours of player protection remaining... I had my base wiped out by another player. aside from this *apparent* glitch/hack, quite enjoying the game. DON'T waste your shiny up front! lol, buy more workers! i messed up on that one... : /
without an explanation of how to play this stupid thing... and some of the games (as previously stated) being impossible, inspires me to no longer even attempt to play. I like the idea of having quick keyboard games, but with this severe lack of direction, 4 seconds isn't enough. if it were challenging i'd like it... as is- impossible (without spending WAY too much time to learn every one)
All that to say: great idea- poor execution imo: not fun = not playing it.
Question: how does the in game "Final Rank" relate to the scoreboard? I've had a few that said "Final Rank: 746" (or very near to that) in game when I died, then I'd go back to the scoreboard and it would say "You do not appear in this list."
2nd to last skill in the mage tree (left one): "5% health steal." Costs 10 points. -that takes 4 levels. This ability is a VERY short buff at the BEGINNING of the fight. Usually, they will hit me once, I'll hit back once, this ability will proc for a worthless amount of hp, then go away. That is if I manage to use it at all before it is gone...
So, due to VERY poor explanations and programming, I've wasted a ton of time for nothing. -_- (and, no, I didn't need it to get to the small chance to revive- that one was not even close to worth it anyway... PLAN on being beaten? Yeah, no thanks.) The only way this ability would be worth taking is if it was constant throughout the fight, or if it had a MUCH higher % of HP steal and auto cast when you were below around 25/50% HP. For those of you looking to get it... go for the extra int and agil while stacking power instead.
In the tour @ the start of the game... the second bubble says Power/Defense EFFECTS Damage/Health. Should Be affects, not effects. Just a FYI to designer.
Sometimes it doesn't refresh properly - refresh the page and it should show you correctly.