One thing you could do to make this different to Canabalt would be to have collectables on the buildings, such as ones that increase speed, decrease speed, or launch you up or into a 'flying' mode
The OmNom minigame is overpowered, and slightly based on luck. Some enemies, like in 3-15, come in big groups and just smash the turtles and rhinos, and unless you have meteors and lightnings saved up, you're screwed. It should get a little downgrade in my opinion, I was stuck on it for 20 minutes before I finally beat it. And judging by that, the future OmNom minigames aren't gonig to be easy, too. And I'm playing on Normal.
Very interesting! I'm liking this concept so far, and I plan to play this game for a while. :D I wonder if the dev will add API and a highscore board, so that it will possibly get badges.
If you're lagging, try looking at the description, there is a section under a heading in bold, called 'LAG'. Look there if you want help with the problem.
This game is fun, addicting, and a bit intense :D I loved playing it, even after the badges. Definitely a new fun twist on Minesweeper, 5/5. Keep up the good work. :D
Truely an amazing game, not too easy, not too challenging, I love it. :D The movement wasn't that slow, because each area wasn't that big, and the battle system was simple and easy to use. Great job, 5/5. :D
Really fun, easy and creative game. I didn't have much of a problem with level 18, but I think I bypassed the difficult part of that level by pushing removeme, deleting the push letters then removing the top rightaligned to blow RemoveMe away.
With that aside, I believe this is a great game and I'm enjoying getting the hard badge. I'm 2 missions away, and it's been challenging, and sure there needs to be a bit of balance with the allies, but hopefully not too much of an improvement. I want it to stay as challenging as it is. :D 5/5.
I don't see why we're all complaining. Lately, badges have been extremely easy, including the new Imp which isn't as hard as most hard badges. The badges we've been getting haven't been a challenge. And now we have this hard badge, people have got what they wanted, and now we're complaining that it's too hard. Seriously.
Amazing game, I loved it from the start. Slow motion awesomeness with Meat Boy frustration, a deadly yet effective combo. 5/5, I saw no problems with it, and even through a few ragequits, I got through the game, and even wanted to keep playing for speedruns. :D
I loved using the peanut guy, I wish there was more of him in the game. Elephants ftw :P I also like the variety of different characters and guns, an improvement on the last game. Keep it up! 5/5.
A challenging game with a lot of wacky weapons, but as said before it can use a lot of improvements, definitely the money system. It's not worth risking your life to get money.
really nice suggestions, I'll try to add some of them. Thanks!