First game in a long time to make me angry. The jumping puzzle in lvl 11 is asinine, and the controls are horrid. Otherwise, it's a cute game with some challenging puzzles.
Great work on this! It needs an ending, or maybe there is one after lvl 25 but I didn't stick around too long after I got the browning and bazooka. Or, it needs more and bigger bad guys after you get the top 2 weapons.
to Diva: the flagships come out when the base is down to a certain percentage (maybe 25?). When it enters, it is accompanied by a force about equal or to yours, so don't field a lot of units at that point. Just save your pennies and just respond to what it throws at you, attacking just a little. As soon as the monster comes out, start fielding everything you can and it will go down easily (think: multiple bombers, and fighters to distract enemy AA).
This is a good turn-based strategy game. Yes there are a few things that could be tweaked, but there are in any game. The author has put in a lot of effort to make a good-looking, fun, and FREE flash game for everyone. Thanks for this, Ageofgames.