This game was sort of fun. But now it's just boring. This magical 'update' that's supposed to happen keeps getting pushed back. I've seen this all before. Losing interest fast.
Great game - one suggestion - have the rewards scale up as you get to higher levels. Example 1: I'd like to play with different pets, but the crystals are so hard to get. Can we get multiples of crystal drops at higher levels? Example 2: healing potion heals 5 when creature health is at 7, can it heal more at higher levels?
I think I did it too complicated.
* Select Ability:
Where you teach a monster an ability you already know for an attack or change their strength/weakness.
* Learn ability:
Each monster has their own ability. You need to learn it before you can give it to another monster. You need to sacrifice a monster to learn the ability you want.
I have uploaded instructions to each fusionscreen ingame, ie open select ability and instructions will appear on the side of the screen. I hope this helps.
Feel free to mail me suggestions.
Thank you good idea.
The idea was that items are all the same whether you're on floor 1 or 50.
However, you get stronger monster eggs the higher up the tower you go.
What was costing you too much?
I reduced the price of buildings and fusion costs to be cheaper, so less of a grind.
Good feedback.
Please dont make the game any easier. I think it's perfect. My only wish is to go back through the levels and play again after I've gone through the game once. I'd like to go back now that I have upgrades and dominate the early levels. It would be fun :)
yeah :\