Attack – The amount of physical damage
Magic – The amount of magical damage
Skill – Improves the chance of you hitting your enemy, improves your chance of dodging an enemy attack and improves the amount of damage done.
Speed - Improves the chance of you hitting your enemy, improves your chance of dodging an enemy attack and improves the amount of damage done.
Luck – Improves your chance of a critical hit, and improves your chance of dodging an enemy attack
Defense – Your main defense against physical damage.
Resistance – Your main defense against magical damage.
Ok I really need an answer for this question. If there would be no skills, Pathfinder would outshine the Desert Bandit with timebar, speed, and attack is the same. Then take that Desert Bandit has a 2000 hp heal for 200 sp. Pathfinder, however, has a 2500 hp heal to all for 200 sp. Yes, that makes sense.
Needs a bit more work, such as side boundaries and when the ball respawns and comes to you, you should also start in the middle making it possible to hit it.
I liked the first one and I like this one but there's some problems. 1. The Snow map doesn't work for me I can't see other players or Bullets. 2. The Game was sorta overpowered on the first one cuz everyone used AK-47. Now theres the bazooka and that just overpowers everything. Add more weapons that will balance. (Laser Gun? Flamethrower?)